Spooky Dream
SpookyDream is a small 2D platformer / metroidvania-style prototype made in Unity as a technical exercise.
The goal of this project was to build and connect the core systems behind a simple playable platformer loop: player movement, jumping, projectile combat, enemy patrols, collectibles, score, lives, and win/lose states.
You play as a character exploring a spooky 2D level, avoiding hazards, defeating enemies, collecting keys, and reaching the portal to complete the run.
Features
- 2D player movement and jumping
- projectile attack
- enemy patrol behavior
- collectible pickups with score system
- lives and game over flow
- portal-based win condition
- UI with score / lives feedback
Controls
- Move: Arrow keys / A-D
- Jump: Space
- Attack: assigned attack input
Notes
This is a small learning project built to practice Unity gameplay programming and scene/game-state management.
The art used in this prototype includes purchased assets integrated for study purposes.
Thanks for playing.
| Status | In development |
| Platforms | HTML5 |
| Author | SishyCreates |
| Genre | Platformer |
| Made with | Unity |
| Content | No generative AI was used |

